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Export formatsObjects / Scenes / Playable scenes

Create here.
Keep moving forward.

Inspect your work in the studio, then choose the files that fit the next step in your process.

01 — Objects & scenes

The right file
for your next step.

Available downloads are shown with each completed project. Materials and scene structure vary by format.

Object and scene export formats and availability
FormatBest forAvailability
GLBWeb and 3D handoffA compact 3D file with mesh, materials, and textures.Recommended
GLTFWeb workflowsA web-friendly scene and asset package.Available
OBJMesh exchangeMesh geometry for a wide range of 3D tools.Available
USDZSpatial and ARA packaged asset for spatial and AR workflows.Available
STLFabricationSurface geometry for further fabrication preparation.Available
PLYPolygon dataPolygon geometry for mesh and scan workflows.Available
BlenderContinue editingThe editable project, when a Blender file is generated.When provided
JSONScene dataStructured scene data for continued development.Available

Additional pipeline formats

These formats belong to the next stage of your workflow and are not direct studio exports.

  • FBX
  • USD
  • DAE
  • ABC
  • 3MF
02 — Playable scenes

The experience.
And the work behind it.

A completed playable scene shows rendered screenshots in the studio and the downloads that were built for it. VR scenes build for Meta Quest 3; non-VR scenes build for Windows, macOS, or both.

Explore playable scene creation
VR
Meta Quest 3An Android .apk that plays fully offline. You install it once from a computer, with Developer Mode on, using Meta Quest Developer Hub, SideQuest, or adb.
Non-VR
WindowsA Windows app (x64) in a .zip. Windows SmartScreen may ask you to confirm the first time it runs.
Non-VR
macOSA macOS app for Apple silicon and Intel in a .zip. The first time, macOS may ask you to allow it in System Settings, under Privacy & Security.
In the studio
ScreenshotsRendered stills of the finished scene. Playable scenes run on the headset or computer, not in the browser.
Source
Unity projectThe Unity project and its Blender sources in a .zip, for continued development.
03 — Handoff

Made for the next tool.

A completed project keeps its useful details when it leaves the studio.

  • Preview before exporting

    Review your completed object or scene from every angle before downloading it.

  • Choose for the destination

    Match the format to what you need next: editing, a web project, spatial work, or fabrication.

  • Keep the useful details

    Use a format that carries the geometry, materials, and hierarchy your next tool supports.

Create something you can build on.

Tell us about your pipeline and your team, and we’ll put together a quote.

Get a quoteBusiness accounts only