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SolutionsFour ways teams use Terra3D

Built around
your workflow.

Turn early ideas into something your team can see, inspect, and discuss. Choose a starting point that fits the work.

01 — Workflows

Make your next conversation more concrete.

One workspace, with different ways to bring your project into focus.

01Use case

Playable scene development

Build an environment, define its interactions, and explore how it feels to take part. Start with a focused prototype for Meta Quest 3, Windows, or macOS.

  • 01Interactive training and walkthroughs
  • 02Environment and level concepts
  • 03Actions, objectives, and feedback
Create a playable scene
02Use case

Product design

Turn a sketch, reference image, or written brief into a concept you can review from every angle. Give your next design discussion a shared starting point.

  • 01Early form and proportion studies
  • 02Material and visual direction
  • 033D concept reviews
Explore a product idea
03Use case

Storytelling

Give a story a setting. Explore architecture, composition, and atmosphere before committing to the next stage of production.

  • 01Locations and narrative environments
  • 02Scene composition and previsualization
  • 03Interactive story prototypes
Build a story setting
04Use case

3D printing

Explore a physical-form concept from a description or reference. Inspect the geometry, then take it into your fabrication workflow for preparation.

  • 01Shape and silhouette exploration
  • 02Geometry review before fabrication
  • 03STL and mesh export
Create a form
02 — Next step

Explore it here.
Take it further.

Use the studio to clarify your direction, evaluate the result, and prepare your work for the next tool or conversation.

Explore export formats
  • Review from every angle

    Orbit and zoom around objects and scenes in the browser, and browse rendered screenshots of playable scenes. Bring form, scale, and composition into the discussion.

  • Continue in your own workflow

    Choose from the formats available for your project and work with the generated files, or install a playable scene where it will be used.

Find your team’s starting point.

Tell us which of these fits your work and how many people will use Terra3D, and we’ll put together a quote.

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