One workspace, with different ways to bring your project into focus.
01Use case
Playable scene development
Build an environment, define its interactions, and explore how it feels to take part. Start with a focused prototype for Meta Quest 3, Windows, or macOS.
Turn a sketch, reference image, or written brief into a concept you can review from every angle. Give your next design discussion a shared starting point.
Orbit and zoom around objects and scenes in the browser, and browse rendered screenshots of playable scenes. Bring form, scale, and composition into the discussion.
Continue in your own workflow
Choose from the formats available for your project and work with the generated files, or install a playable scene where it will be used.
Find your team’s starting point.
Tell us which of these fits your work and how many people will use Terra3D, and we’ll put together a quote.