The Terra3D studioObjects / Scenes / Playable scenes
One workspace. Three ways to create. Start with an object, build a complete environment, or shape an interactive experience. Every project begins with your team’s direction.
01 — Objects Give a single idea a clear form. Start with a description or reference image. Generate a textured object, then review its shape and details from every angle.
01 Text or image as your starting point02 Questions to clarify your direction03 Orbit, zoom, and refine the result04 Download in common 3D formatsCreate an object Task chair
Direction An ergonomic office chair with a curved back and a simple, adjustable base.
Materials Warm gray upholstery, matte aluminum, and soft-touch armrests.
Reference A side-view sketch and a material reference image. 02 — Scenes Bring the pieces into one place. Describe a complete setting, or begin with objects from your library. Give the environment a shared direction for layout, materials, and atmosphere.
01 Generate a complete environment02 Include your existing library objects03 Guide the layout and atmosphere04 Preview the scene and export its filesBuild a scene Retail showroom
Direction An open showroom with a central product display and space to move around it.
Objects The display stand and lounge chair from my project library.
Atmosphere Pale oak, warm white walls, and soft daylight from one side. 03 — Playable scenes Design what people can do. Give your scene actions, objectives, and feedback. Define the experience for VR or non-VR, then build from a brief you can review and edit. VR scenes install on Meta Quest 3 and play offline; non-VR scenes run as Windows and macOS apps.
01 Select VR or non-VR controls02 Set the role, objective, and outcome03 Draft brief fields with Agent04 Review screenshots and download the buildsCreate a playable scene VR experience brief Example Warehouse induction
Role & objective A new team member completes a safety check before starting work.
Actions & controls Use tracked controllers to point, select, and pick up safety equipment.
Outcome & feedback Show clear feedback after each check and a summary when the induction is complete. 04 — Foundation Familiar at every scale. The same approach to defining, reviewing, and organizing your work.
A clear starting point Use a description and relevant references to guide each project.
An inspectable result Review the shape, composition, or experience in the studio.
Every version kept Ask for changes with a new prompt. Each result stays in your project library as a version.
A useful next step Choose from the output formats available for your creation.
Bring the studio to your team. Objects, scenes, and interactive experiences in one workspace. Tell us about your team and we’ll put together a quote.
Get a quote Business accounts only